Post by Render of Veils on Jul 25, 2007 16:25:32 GMT -5
Background:
For millennia, cultures across the world have spoken of individuals among humanity capable of achieving great things. These men have been immortalized as heroes, and even gods. Up to this 21st Century, such trends have continued, both real and imaginary figures serving as shining standards of the best man can do. The superheroes are but the latest in this trend, and truly live up to the old legends of gods and heroes.
It all began late into the 19th century. During a lecture at Oxford University, a parapsychologist by the name of Dr. Nathan Malthus met the famed evolutionary biologist Dr. Cornelius Windsor. Malthus' research primarily dealt with the connection between supernatural effects upon the environment and the presence of certain humans he called 'talents.' In a similar vein, Windsor had been investigating evolutionary trends within humans, and had noted curious aberrations similar to what Malthus was reporting. After they made their personal acquaintance, Cornelius showed examples of his findings to Malthus, and comparing notes they realized that their research was mutually linked. As a result, they merged their laboratories and began to work on a “Theory of Aryanic Evolutionary Trends,” which was published a few years after they began. In it, they suggested that humanity was on its way to becoming a race of ‘Supermen’, and based their report on a series of experiments known simply as “The Darwin Experiments,” which focused upon a group of “specially gifted” people, of all ages, race and nationality. What they had found were several mutations in the human genome, occurring primarily in children born on or after January 6th, 1901.
The “experiments” ran up until the 28th of July 1914. Due to the assassination of Archduke Franz Ferdinand, they felt a large war was upon them, and that it would be unwise to continue their research lest subversive groups try to exploit it, especially considering the location of the research, a small island north of Scotland, named “Darwinia”. They fled to the United States during the massive “retreat” of civilians from the island empire, and there set up a new operation to continue their work. Naturally, the nature of the scientist's research attracted the attention of the government, and agents of the Office of Naval Intelligence contacted them.
The government wanted to use their research for the United States’ inevitable entrance into The Great War. Initially Malthus and Windsor refused, being pacifists who had left Europe to avoid this very situation. It would only bring more slaughter, more slaughter than the new machine Guns and tanks. Eventually, they were persuaded with money, and the guaranteed promise any findings would not be used in the Great War. Relocated, the project continued in Maine, even after the end of the war in 1918.
On January 5th, 1919, the Nationalsozialistische Deutsche Arbeiterpartei was formed by Anton Drexler, shortly after he discovered and read a copy of Malthus and Windsor’s “Theory of Aryanic Evolutionary Trends”. Under the impression that "racial purity” was the key to this race of supermen, he began to spread his theory in the barrooms of Berlin. Shortly thereafter, a young Adolf Hitler joined their ranks. However, it was only years later, during the "Night of the Long Knives," that their power was secure and their vision ready to be implemented.
In the United States, a different form of social reform was occurring. During the Prohibition, the roots of superheroism were laid as several individuals took up costumed identities and became night-time based vigilantes, assaulting various functions of the mob to disrupt their criminal operations. Most notable of all however, was "The Night Stalker," a mystery man similar to the fictitious "The Shadow." In actuality he was Richard Armitage, infamous headline grabber, playboy millionaire, and owner of an industrial company called "Armitage Manufacturing Inc." Primarily using his masked persona to bust various heists targeted at his company and put a stop to inner-company smuggling, his exploits started a massive urban legend that broadened into a full celebrity status, though secretive at best.
With Panzers rolling into Poland, and the Japanese invading China and Korea, the United States began to worry about their own security. Looking back to the projects in World War One, a new program was started under the codename of “The Windsor Plot” and contracted to Armitage Manufacturing, Richard Armitage personally overseeing the project. This lead to the creation of the “Patriot Unit” on September 5th, 1939. Using “Gifted” people found by Windsor and Malthus, they became an elite special operations division within the marines consisting of five individuals, four men and one woman. Originally meant to defend against the German and Japanese threat, their purpose is changed a mere two years later, on December 8th, 1941. Franklin Delano Roosevelt called it the “Day That Shall Live in Infamy,” when the naval base of Pearl Harbor was hit by a Japanese aerial surprise attack. It wasn't long before both Japan and Germany were at war with the United States.
In 1942, American and British spies within Germany began to bring back reports of a German “Übermensch” project. Using stolen reports of America’s findings on the concept of a “Super Human,” the Nazis had managed to equal the American project in roughly two years. Fearing the idea of not tens, or hundreds of “Übermensch,” but thousands of them, the ONI sent in the “Patriot Unit,” in a plan codenamed “Operation Aryan.” The force of five landed on the beaches of Normandy two years before Operation Overlord and made quick advances, encountering very little resistance before reaching the facility in the heart of the German Reich. In the ensuing operation, all but four of the original twenty-four Übermensch were killed in their sleep, the remaining four putting up a more then admirable fight, killing two of the Patriot Unit before the American supersoldiers defeated them and destroyed the compound. Three years later, the war ended, Hitler committed suicide, and the Unit was retired.
In the wake of the war, countless numbers of previously unknown people with superhuman powers began to manifest, taking on colorful costumes and publicly began to avert disasters or stop crime in a wave of heroism contrasting with the pulp era vigilantes. Even the former members of the Patriot Unit became heroes in their own turn as a team dubbed "The Freedom Three." Thus, for a brief time an "Age of Gold" marked these years.
However, this age was short lived. Five years after the end of the war, a new conflict began in Korea. With communist forces overrunning the entire peninsula, the Patriot Unit was reactivated in the hopes of turning the tide, but saw only limited action. The war came and went, tensions between east and west easing. Six years after, the United States entered Vietnam, and thus began the counterculteral movement of the 60's and 70's. Heroes helping the war effort were persecuted as pawns of the government, and open bigotry towards anyone with a costumed identity, alias, or supernatural powers became rampant. Superheroes and even their archenemies vanished into seclusion, fearful and disillusioned by their rejection, though a select few continued on in spite of this. As a result, the Department of Defense closed the Patriot Unit indefinitely, all of them retiring quietly from their super heroic antics. Shortly thereafter, Windsor and Malthus died of natural causes, along with Richard Armitage, whose son Richard II succeeded him and renamed the company "The Armitage Foundation."
It took over two decades for 'supers' to recover from this cultural turmoil. In 1989, a new superhero emerged, calling himself "The Crusader." A caped man with an all-encompassing helmet and a seemingly divine command of the earth and its elements, his leap in popularity helped jump-start the third generation of superheroes to emerge within the 20th Century, as a small but dedicated set of such supers, villain and hero alike, came out of the woodwork and established their presence among the more mundane majority of humanity. Names like "The Mallet" and "Shockwave" became commonplace, and many critics and reporters have dubbed this new age a "return to the Age of Gold."
Now, as this still young generation presses on, it is only a matter of time before a new union of these heroes develops, one who might very likely stand up to the legacy of the Patriot Unit and the Freedom Three. In these darker, more uncertain and edgy times, such a vigilant alliance cannot be far off...
Premise: You are one of only a handful of major superheroes in the world, and a member of the Alliance, a co-op of multiple superheroes who band together occasionally to overcome a threat they can't resolve alone. Work alongside your partners to defeat your enemies and solve mysteries!
Rules:
1. Please, try to be creative with the hero you create. I HIGHLY suggest you avoiding going the easy way and just creating an analogue of one of your favorite characters. PLEASE, put a lot of thought and effort into your character and be CREATIVE. Try something that is unique, and original. And please, be DETAILED.
2. You can create only one superhero character. Plus, since this is basically inspired by/based off of the DCAU Justice League, I’m not gonna be taking characters any younger than 25. No ifs, ands, or buts. You’re all major heroes who are in some way or another well known to the general public.
3. In this game, you cannot control the actions of another player's character(s) or their dialogue. Likewise this means that you cannot control the exact effect of an attack upon them, though there are exceptions to this rule. You may post for your character's thoughts and actions within the game, but not those of any other character. No hijacking another player's character or commandeering an NPC.
Character sheet:
Alter Ego: The character's hero/villain alias.
Identity: The character's real name.
Identity Status: There are several levels to identity status: Nonexistant, secret, privately known, generally known, and widespread. Nonexistent means that either they don't have an alter ego to begin with, or the character doesn't even know about it themselves. Secret means only the character knows. Privately known means only really close friends, relatives, and a select few know. Generally known means that while its not secret, few people in public really bother to find out. Widespread means most everyone connected to the media knows about their other side.
Occupation: The kind of work the character does, both in and outside of their superhero life.
Age: How old are they?
Birthplace: Where were they born?
Personality: What are they like? How do they interact with people?
Battle Strategy: How do they fight?
Hero Career Backstory: Their origins, including their life, how they got their powers, how they made themselves into what they are, a description of their career, ect.
Height:
Weight:
Hair Color:
Eye Color:
Physical Appearance: What do they look like?
Powers/Abilities: Detailed analysis of their special powers and abilities.
Weaknesses/Vulnerabilities: Their weaknesses.
Inventory/Weapons: A list and detailed analysis of special equipment and weapons they carry.
For millennia, cultures across the world have spoken of individuals among humanity capable of achieving great things. These men have been immortalized as heroes, and even gods. Up to this 21st Century, such trends have continued, both real and imaginary figures serving as shining standards of the best man can do. The superheroes are but the latest in this trend, and truly live up to the old legends of gods and heroes.
It all began late into the 19th century. During a lecture at Oxford University, a parapsychologist by the name of Dr. Nathan Malthus met the famed evolutionary biologist Dr. Cornelius Windsor. Malthus' research primarily dealt with the connection between supernatural effects upon the environment and the presence of certain humans he called 'talents.' In a similar vein, Windsor had been investigating evolutionary trends within humans, and had noted curious aberrations similar to what Malthus was reporting. After they made their personal acquaintance, Cornelius showed examples of his findings to Malthus, and comparing notes they realized that their research was mutually linked. As a result, they merged their laboratories and began to work on a “Theory of Aryanic Evolutionary Trends,” which was published a few years after they began. In it, they suggested that humanity was on its way to becoming a race of ‘Supermen’, and based their report on a series of experiments known simply as “The Darwin Experiments,” which focused upon a group of “specially gifted” people, of all ages, race and nationality. What they had found were several mutations in the human genome, occurring primarily in children born on or after January 6th, 1901.
The “experiments” ran up until the 28th of July 1914. Due to the assassination of Archduke Franz Ferdinand, they felt a large war was upon them, and that it would be unwise to continue their research lest subversive groups try to exploit it, especially considering the location of the research, a small island north of Scotland, named “Darwinia”. They fled to the United States during the massive “retreat” of civilians from the island empire, and there set up a new operation to continue their work. Naturally, the nature of the scientist's research attracted the attention of the government, and agents of the Office of Naval Intelligence contacted them.
The government wanted to use their research for the United States’ inevitable entrance into The Great War. Initially Malthus and Windsor refused, being pacifists who had left Europe to avoid this very situation. It would only bring more slaughter, more slaughter than the new machine Guns and tanks. Eventually, they were persuaded with money, and the guaranteed promise any findings would not be used in the Great War. Relocated, the project continued in Maine, even after the end of the war in 1918.
On January 5th, 1919, the Nationalsozialistische Deutsche Arbeiterpartei was formed by Anton Drexler, shortly after he discovered and read a copy of Malthus and Windsor’s “Theory of Aryanic Evolutionary Trends”. Under the impression that "racial purity” was the key to this race of supermen, he began to spread his theory in the barrooms of Berlin. Shortly thereafter, a young Adolf Hitler joined their ranks. However, it was only years later, during the "Night of the Long Knives," that their power was secure and their vision ready to be implemented.
In the United States, a different form of social reform was occurring. During the Prohibition, the roots of superheroism were laid as several individuals took up costumed identities and became night-time based vigilantes, assaulting various functions of the mob to disrupt their criminal operations. Most notable of all however, was "The Night Stalker," a mystery man similar to the fictitious "The Shadow." In actuality he was Richard Armitage, infamous headline grabber, playboy millionaire, and owner of an industrial company called "Armitage Manufacturing Inc." Primarily using his masked persona to bust various heists targeted at his company and put a stop to inner-company smuggling, his exploits started a massive urban legend that broadened into a full celebrity status, though secretive at best.
With Panzers rolling into Poland, and the Japanese invading China and Korea, the United States began to worry about their own security. Looking back to the projects in World War One, a new program was started under the codename of “The Windsor Plot” and contracted to Armitage Manufacturing, Richard Armitage personally overseeing the project. This lead to the creation of the “Patriot Unit” on September 5th, 1939. Using “Gifted” people found by Windsor and Malthus, they became an elite special operations division within the marines consisting of five individuals, four men and one woman. Originally meant to defend against the German and Japanese threat, their purpose is changed a mere two years later, on December 8th, 1941. Franklin Delano Roosevelt called it the “Day That Shall Live in Infamy,” when the naval base of Pearl Harbor was hit by a Japanese aerial surprise attack. It wasn't long before both Japan and Germany were at war with the United States.
In 1942, American and British spies within Germany began to bring back reports of a German “Übermensch” project. Using stolen reports of America’s findings on the concept of a “Super Human,” the Nazis had managed to equal the American project in roughly two years. Fearing the idea of not tens, or hundreds of “Übermensch,” but thousands of them, the ONI sent in the “Patriot Unit,” in a plan codenamed “Operation Aryan.” The force of five landed on the beaches of Normandy two years before Operation Overlord and made quick advances, encountering very little resistance before reaching the facility in the heart of the German Reich. In the ensuing operation, all but four of the original twenty-four Übermensch were killed in their sleep, the remaining four putting up a more then admirable fight, killing two of the Patriot Unit before the American supersoldiers defeated them and destroyed the compound. Three years later, the war ended, Hitler committed suicide, and the Unit was retired.
In the wake of the war, countless numbers of previously unknown people with superhuman powers began to manifest, taking on colorful costumes and publicly began to avert disasters or stop crime in a wave of heroism contrasting with the pulp era vigilantes. Even the former members of the Patriot Unit became heroes in their own turn as a team dubbed "The Freedom Three." Thus, for a brief time an "Age of Gold" marked these years.
However, this age was short lived. Five years after the end of the war, a new conflict began in Korea. With communist forces overrunning the entire peninsula, the Patriot Unit was reactivated in the hopes of turning the tide, but saw only limited action. The war came and went, tensions between east and west easing. Six years after, the United States entered Vietnam, and thus began the counterculteral movement of the 60's and 70's. Heroes helping the war effort were persecuted as pawns of the government, and open bigotry towards anyone with a costumed identity, alias, or supernatural powers became rampant. Superheroes and even their archenemies vanished into seclusion, fearful and disillusioned by their rejection, though a select few continued on in spite of this. As a result, the Department of Defense closed the Patriot Unit indefinitely, all of them retiring quietly from their super heroic antics. Shortly thereafter, Windsor and Malthus died of natural causes, along with Richard Armitage, whose son Richard II succeeded him and renamed the company "The Armitage Foundation."
It took over two decades for 'supers' to recover from this cultural turmoil. In 1989, a new superhero emerged, calling himself "The Crusader." A caped man with an all-encompassing helmet and a seemingly divine command of the earth and its elements, his leap in popularity helped jump-start the third generation of superheroes to emerge within the 20th Century, as a small but dedicated set of such supers, villain and hero alike, came out of the woodwork and established their presence among the more mundane majority of humanity. Names like "The Mallet" and "Shockwave" became commonplace, and many critics and reporters have dubbed this new age a "return to the Age of Gold."
Now, as this still young generation presses on, it is only a matter of time before a new union of these heroes develops, one who might very likely stand up to the legacy of the Patriot Unit and the Freedom Three. In these darker, more uncertain and edgy times, such a vigilant alliance cannot be far off...
Premise: You are one of only a handful of major superheroes in the world, and a member of the Alliance, a co-op of multiple superheroes who band together occasionally to overcome a threat they can't resolve alone. Work alongside your partners to defeat your enemies and solve mysteries!
Rules:
1. Please, try to be creative with the hero you create. I HIGHLY suggest you avoiding going the easy way and just creating an analogue of one of your favorite characters. PLEASE, put a lot of thought and effort into your character and be CREATIVE. Try something that is unique, and original. And please, be DETAILED.
2. You can create only one superhero character. Plus, since this is basically inspired by/based off of the DCAU Justice League, I’m not gonna be taking characters any younger than 25. No ifs, ands, or buts. You’re all major heroes who are in some way or another well known to the general public.
3. In this game, you cannot control the actions of another player's character(s) or their dialogue. Likewise this means that you cannot control the exact effect of an attack upon them, though there are exceptions to this rule. You may post for your character's thoughts and actions within the game, but not those of any other character. No hijacking another player's character or commandeering an NPC.
Character sheet:
Alter Ego: The character's hero/villain alias.
Identity: The character's real name.
Identity Status: There are several levels to identity status: Nonexistant, secret, privately known, generally known, and widespread. Nonexistent means that either they don't have an alter ego to begin with, or the character doesn't even know about it themselves. Secret means only the character knows. Privately known means only really close friends, relatives, and a select few know. Generally known means that while its not secret, few people in public really bother to find out. Widespread means most everyone connected to the media knows about their other side.
Occupation: The kind of work the character does, both in and outside of their superhero life.
Age: How old are they?
Birthplace: Where were they born?
Personality: What are they like? How do they interact with people?
Battle Strategy: How do they fight?
Hero Career Backstory: Their origins, including their life, how they got their powers, how they made themselves into what they are, a description of their career, ect.
Height:
Weight:
Hair Color:
Eye Color:
Physical Appearance: What do they look like?
Powers/Abilities: Detailed analysis of their special powers and abilities.
Weaknesses/Vulnerabilities: Their weaknesses.
Inventory/Weapons: A list and detailed analysis of special equipment and weapons they carry.